Digital Game Studies Minor

The digital game studies minor has a collaborative series of courses between the Interactive Media Studies program and the departments of English, Art, and Computer Science. The minor introduces the student to the foundations of game design and implementation. Courses within the minor are divided into three major categories designed to introduce the student to the broad areas of expertise required to produce a state-of-the-art game or visual simulation. After Category 1, students choose a specialty track in either Game Art and Design, Game Studies, or Game Development.

For information, contact the Interactive Media Studies Program, 201 Laws Hall, 513-529-1637.

Program Requirements

(18 semester hours)

Category 1
Complete the following sequence:
IMS 211The Analysis of Play3
IMS 212The Design of Play3
Category 2
Complete one of the following tracks:9
Game Art and Design Track:
Foundations in Digital 3-D Modeling and Animation
Game Prototyping, Pipeline and Production
Applied Game Studies Track:
Games and Learning
Narrative and Digital Technology
Game Prototyping, Pipeline and Production
Game Development Track (non-Computer Science majors):
Introduction to Game Programming
Art and Digital Tools I
Game Prototyping, Pipeline and Production
Game Development Track (Computer Science majors):
Data Abstraction and Data Structures
Introduction to Computer Graphics
Game Design and Implementation
Category 3
IMS 445Game Design3
Total Credit Hours18