Esports Management - Master of Esports Management
For information contact the Department of Emerging Technology in Business & Design, 262 McVey Data Science Building, 513-529-1637.
The Master of Esports Management is a one-year, mostly online degree, which provides a comprehensive understanding of the esports ecosystem and best practices for management and leadership positions within the esports industry. The courses provide an esports foundation in all aspects of tournament organization, facility management, branding/marketing, sponsorship, logistics, team management, performance psychology and coaching, recruiting, finance, global issues, publishers, history, business models, media rights/legal, and of course, broadcasting. In addition, students gain actual esports tournament organization experience.
Program Requirements
Code | Title | Credit Hours |
---|---|---|
Select all of these: | ||
IMS 570 | Introduction to Esports | 2 |
IMS 571 | Esports Broadcasting | 2 |
IMS 572 | Esports Event Management | 2 |
IMS 573 | The Business of Esports | 2 |
IMS 574 | Special Topics in Esports | 2 |
IMS 575 | Esports Brand Management | 2 |
Take these 2 courses: | ||
SLM 635 | Strategic Management of Sport Organizations | 3 |
SLM 636 | Sport Communities & Public Relations | 3 |
Take 2 of these courses: | 6 | |
Sport Economics | ||
Legal Issues in Sport Leadership and Management | ||
Esports Performance Psychology and Coaching | ||
Sport Administration | ||
Select 6 Credit Hours: | ||
IMS 576 | Esports Event Practicum | 6 |
or KNH 640 | Internship | |
Total Credit Hours | 30 |